I have a catalogue of Atari 2600 games that I like to dip into every so often, y'know, find a new gem of this weird era to enjoy. I like the style and the super simplistic gameplay, which can produce, on occasion, a game that rocks.
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| Mario Bros. (1983) |
However, I've been vaguely wanting to go through them all and prune the ones that are unplayable, or close to it, for a while - because, let's face it, a lot of games from this era are simply not good - so today I'm going to talk about some of the ones that suck.
1. Cookie Monster Munch (1983)
Much of my displeasure with this game comes from the fact that it requires a special controller. This means that, basically, if you're emulating this game, you won't be able to move dear Cookie Monster. How sad. He will never be able to get his cookie.
Really, it must be deleted and purged because it is, quite literally, unplayable, but I'm also not inspired by the apparent gameplay: you must traverse a tiny level to grab a cookie. Now, this game is for small children, and I can't look through their eyes, not least because I can never be a little kid in the early 1980s to really meet this where it came from, but nevertheless, it just doesn't inspire.
I do like the way Cookie Monster looks, and I enjoy that this first level looks like a diagram of a womb and ovaries, or indeed, a stick figure devil giving you the finger, twice.
2. Sneak 'n Peek (1982)
This is an interesting one. It's hide and seek, and the wonderful thing about the Atari 2600 is that with two joysticks, we get the opportunity for some 2-player madness. Yes, one player controls the white stick man, and the other controls they grey stick man. One must hide within any number of strange hollows within the house, and the other must find.
I love the intro screen here, which shows a big house, the setting for our game, and the white stick man walking steadily and happily towards it. He is in for the time of his life. Bright music plays. Let the game begin.
The thing is, it's hide and seek. It's a simple translation of the game hide and seek, in which the endless opportunities for crevices and secret spots available in the real physical world around you is the draw. This computer version is fairly stylish, but there's simply a weird hole in every room that you can hide in. It's not quite the same.
That said, this is not really a game I want to delete, because there is a certain charm and fun to it. I think it's pretty funny that each player has to look away from the screen while their opponent hides, and I enjoy that the stick men vaguely look like they have erections. I could see a fandom forming around this game, and I would like to make that happen.
Sneak 'n Peek is not a good game, but it is quite beautiful.
3. Mr. Postman (1983)
This game is hideous. It has about three screens in total, but the first one says it all. A dismal environment. The player character's animation frames are so jumbled that when you walk, it sort of looks like it's glitching. This is hard to convey with still images, so I've gone to the trouble of providing an animated gif:
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| You're welcome. |
Beyond that, the gameplay is desperately strange. You have to walk over to the side of the screen, avoiding a bird's projectiles, climb a ladder, and then, for some reason, leap back and land on the bird. This is, immediately, an impossible and insane task, but most of all it's bafflingly unintuitive. You're reading the manual to find this out, and that's fine, but neither the narrative, characters, or any aspect of the gameplay feels good. It's repulsive. I hate it.
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These are my three picks for today, but tomorrow, and perhaps forever, the Atari 2600 will offer me more disgusting games. I look forward to playing them.














































